James Smith
James Smith
Prop Artist @ Cloud Imperium Games
Manchester, United Kingdom

Summary

Professional 3D Artist based in Manchester, UK.
High proficiency in mid poly modelling using custom normal workflow, high and low poly modelling, UV mapping and texturing. Good understanding of asset interaction setup such as kiosks, consoles, doors etc and efficient use of proxy mesh creation.

Skills

Hard Surface ModelingLow-poly ModelingTexturingUV MappingPBR TexturingPhysically Based RenderingDigital SculptingTexture Baking

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
ZBrush
ZBrush
Keyshot
Keyshot
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
Lumberyard
Lumberyard

Experience

  • Prop Artist at Cloud Imperium Games
    Wilmslow, United Kingdom
    August 2017 - Present

    Creating props for Star Citizen and also supported the vehicle team for the interior of the ARGO Mole ship.

  • 3D General Artist at Stormy Peak Entertainment
    California, United States of America
    October 2016 - February 2017

    Created PBR ready props and weapons inside Unreal Engine 4.